diff options
Diffstat (limited to 'src/android/app/src/main/res/values/strings.xml')
-rw-r--r-- | src/android/app/src/main/res/values/strings.xml | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index 70bff5749..45a9694d4 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -35,6 +35,8 @@ <string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously, which will reduce stutter but may introduce glitches.</string> <string name="renderer_debug">Enable graphics debugging</string> <string name="renderer_debug_description">When checked, the graphics API enters a slower debugging mode.</string> + <string name="use_disk_shader_cache">Use disk shader cache</string> + <string name="use_disk_shader_cache_description">Reduce stuttering by storing and loading generated shaders to disk.</string> <!-- Audio settings strings --> <string name="audio_volume">Volume</string> @@ -45,6 +47,7 @@ <string name="ini_saved">Saved settings</string> <string name="gameid_saved">Saved settings for %1$s</string> <string name="error_saving">Error saving %1$s.ini: %2$s</string> + <string name="loading">Loading...</string> <!-- Game Grid Screen--> <string name="grid_menu_core_settings">Settings</string> @@ -183,4 +186,8 @@ <string name="gamepad_home">Home</string> <string name="gamepad_screenshot">Screenshot</string> + <!-- Disk shader cache --> + <string name="preparing_shaders">Preparing shaders</string> + <string name="building_shaders">Building shaders</string> + </resources> |